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Gamehelpseasons: Skillnad mellan sidversioner
Jolelaw (diskussion | bidrag) (Game help for Season Board Game) |
Talia (diskussion | bidrag) m (Appending description of the Transmute +1 bonus action.) |
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(En mellanliggande sidversion av en annan användare visas inte) | |||
Rad 1: | Rad 1: | ||
Season is a game of generating points (crystal) by choosing the correct combination of dice and the activation of card powers. | Season is a game of generating points (crystal) by choosing the correct combination of dice and the activation of card powers. | ||
The game goes by each player separating their 9 cards into 3 packs of 3 cards. The card will be return to the player on the starting of each cycle. | The game goes by each player separating their 9 cards into 3 packs of 3 cards. The card will be return to the player on the starting of each cycle. | ||
Each player can choose only one die per turn. | Each player can choose only one die per turn. | ||
The effects are as follows: | The effects are as follows: | ||
Star - increase the maximum card player can summon (max 15) | Star - increase the maximum card player can summon (max 15) | ||
Elements - Gain an energy of the element shown (water, earth, air, fire) | Elements - Gain an energy of the element shown (water, earth, air, fire) | ||
Numbers - Gain the number of Crystals as indicated by the number | Numbers - Gain the number of Crystals as indicated by the number | ||
Square card - Draw a card | Square card - Draw a card | ||
Dice with frames surrounding - Allow user to transmute energy into crystal (depend on which part of the game is at) | Dice with frames surrounding - Allow user to transmute energy into crystal (depend on which part of the game is at) | ||
Dots - Indicate how fast the marker progress through the seasons cycle | Dots - Indicate how fast the marker progress through the seasons cycle | ||
There is also a maximum of 3 helps provided at the cost of point deduction at the end of the game. The help will cost 5 points for the 1st time, 7 for the 2nd and 8 for the 3rd. There is 4 type of helps which include adding a star, allow user to transmute this turn, change 2 energy into any element and allow user to choose a card out of 2 cards (must use with draw card dice). | |||
There is also a maximum of 3 helps provided at the cost of point deduction at the end of the game. The help will cost 5 points for the 1st time, 7 for the 2nd and 8 for the 3rd. There is 4 type of helps which include adding a star, allow user to transmute this turn with an additional crystal gained for each energy transmuted, change 2 energy into any element and allow user to choose a card out of 2 cards (must use with draw card dice). | |||
At the end of the game the points are calculated by adding the numbers on each card and the crystal owned. The player with the most victory points wins. | At the end of the game the points are calculated by adding the numbers on each card and the crystal owned. The player with the most victory points wins. |
Nuvarande version från 21 september 2012 kl. 08.54
Season is a game of generating points (crystal) by choosing the correct combination of dice and the activation of card powers.
The game goes by each player separating their 9 cards into 3 packs of 3 cards. The card will be return to the player on the starting of each cycle.
Each player can choose only one die per turn.
The effects are as follows:
Star - increase the maximum card player can summon (max 15)
Elements - Gain an energy of the element shown (water, earth, air, fire)
Numbers - Gain the number of Crystals as indicated by the number
Square card - Draw a card
Dice with frames surrounding - Allow user to transmute energy into crystal (depend on which part of the game is at)
Dots - Indicate how fast the marker progress through the seasons cycle
There is also a maximum of 3 helps provided at the cost of point deduction at the end of the game. The help will cost 5 points for the 1st time, 7 for the 2nd and 8 for the 3rd. There is 4 type of helps which include adding a star, allow user to transmute this turn with an additional crystal gained for each energy transmuted, change 2 energy into any element and allow user to choose a card out of 2 cards (must use with draw card dice).
At the end of the game the points are calculated by adding the numbers on each card and the crystal owned. The player with the most victory points wins.
Note: Users need to discard energy immediately if the energy is more than the slots allocated. Card summon by other card but due to limitation of the star will cause the new card to be discarded, no refund.