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	<id>https://sv.doc.boardgamearena.com/index.php?action=history&amp;feed=atom&amp;title=Reputation</id>
	<title>Reputation - Versionshistorik</title>
	<link rel="self" type="application/atom+xml" href="https://sv.doc.boardgamearena.com/index.php?action=history&amp;feed=atom&amp;title=Reputation"/>
	<link rel="alternate" type="text/html" href="https://sv.doc.boardgamearena.com/index.php?title=Reputation&amp;action=history"/>
	<updated>2026-09-15T23:08:22Z</updated>
	<subtitle>Versionshistorik för denna sida på wikin</subtitle>
	<generator>MediaWiki 1.39.0</generator>
	<entry>
		<id>https://sv.doc.boardgamearena.com/index.php?title=Reputation&amp;diff=165&amp;oldid=prev</id>
		<title>Complete muppet: /* Advices: how to get plenty of http://fr.boardgamearena.com/theme/img/common/reputation_up.png */</title>
		<link rel="alternate" type="text/html" href="https://sv.doc.boardgamearena.com/index.php?title=Reputation&amp;diff=165&amp;oldid=prev"/>
		<updated>2012-09-08T18:11:50Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Advices: how to get plenty of http://fr.boardgamearena.com/theme/img/common/reputation_up.png&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;sv&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Äldre version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Versionen från 8 september 2012 kl. 20.11&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l28&quot;&gt;Rad 28:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Rad 28:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Qn: its unclear if the &amp;quot;&amp;gt; 10% unfavorable&amp;quot; warning is calculated against the number of &amp;quot;thumbs up / thumbs down&amp;quot;.. or &amp;quot;total number of unique players played with / thumbs down&amp;quot;. Hope the formula is the latter.. as the first formula will raise many more warnings.. more idiots give thumbs down, and are lazier to give thumb up.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;Qn: its unclear if the &amp;quot;&amp;gt; 10% unfavorable&amp;quot; warning is calculated against the number of &amp;quot;thumbs up / thumbs down&amp;quot;.. or &amp;quot;total number of unique players played with / thumbs down&amp;quot;. Hope the formula is the latter.. as the first formula will raise many more warnings.. more idiots give thumbs down, and are lazier to give thumb up.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Advices&lt;/del&gt;: how to get plenty of http://fr.boardgamearena.com/theme/img/common/reputation_up.png ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Advice&lt;/ins&gt;: how to get plenty of http://fr.boardgamearena.com/theme/img/common/reputation_up.png ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Be polite ! Say at least &amp;quot;hello&amp;quot; and &amp;quot;good luck&amp;quot; at the beginning of the game&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;. &lt;/del&gt;&amp;quot;good game&amp;quot; (&amp;quot;gg&amp;quot;) at the end of the game.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Be polite! Say at least &amp;quot;hello&amp;quot; and &amp;quot;good luck&amp;quot; at the beginning of the game&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;, and maybe &lt;/ins&gt;&amp;quot;good game&amp;quot; (&amp;quot;gg&amp;quot;) at the end of the game.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* When you need some time to think, click on &amp;quot;I would like to think a little&amp;quot; link.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* When you need some time to think, click on &amp;quot;I would like to think a little&amp;quot; link.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Stay &lt;/del&gt;calm &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;in any circumstances&lt;/del&gt;: it&amp;#039;s a game.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Always stay &lt;/ins&gt;calm: it&amp;#039;s a game.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Don&amp;#039;t press your opponent to play if he has some time left.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Don&amp;#039;t press your opponent to play if he has some time left.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If you really can&amp;#039;t finish the game (this is not supposed to &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;happened&lt;/del&gt;...), then say you are sorry and leave the game &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;by your own &lt;/del&gt;to save your opponents time.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If you really can&amp;#039;t finish the game (this is not supposed to &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;happen&lt;/ins&gt;...), then say you are sorry and leave the game &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;(don&amp;#039;t wait to get expelled) &lt;/ins&gt;to save your opponents time.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Be a good loser: if your lose because of bad luck or a strategy you dislike, don&amp;#039;t blame the luck or your opponent (and don&amp;#039;t give him a http://fr.boardgamearena.com/theme/img/common/reputation_down.png for this reason!).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Be a good loser: if your lose because of bad luck or a strategy you dislike, don&amp;#039;t blame the luck or your opponent (and don&amp;#039;t give him a http://fr.boardgamearena.com/theme/img/common/reputation_down.png for this reason!).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Be a good winner: if your opponent makes a mistake you can signal it to him, but avoid triumphalism and provocation.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Be a good winner: if your opponent makes a mistake you can signal it to him, but avoid triumphalism and provocation.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Complete muppet</name></author>
	</entry>
	<entry>
		<id>https://sv.doc.boardgamearena.com/index.php?title=Reputation&amp;diff=160&amp;oldid=prev</id>
		<title>Villager: /* How to increase my reputation / what makes my reputation decrease ? */</title>
		<link rel="alternate" type="text/html" href="https://sv.doc.boardgamearena.com/index.php?title=Reputation&amp;diff=160&amp;oldid=prev"/>
		<updated>2012-08-27T02:15:45Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;How to increase my reputation / what makes my reputation decrease ?&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;sv&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Äldre version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Versionen från 27 augusti 2012 kl. 04.15&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l25&quot;&gt;Rad 25:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Rad 25:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;By nature, opinions are subjectives. There is nothing we can do for you if you receive a for an unfair reason. However, we know by experience that this system has a lot of advantages and give a relevant information.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;By nature, opinions are subjectives. There is nothing we can do for you if you receive a for an unfair reason. However, we know by experience that this system has a lot of advantages and give a relevant information.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-deleted&quot;&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;Qn: its unclear if the &quot;&gt; 10% unfavorable&quot; warning is calculated against the number of &quot;thumbs up / thumbs down&quot;.. or &quot;total number of unique players played with / thumbs down&quot;. Hope the formula is the latter.. as the first formula will raise many more warnings.. more idiots give thumbs down, and are lazier to give thumb up.&lt;/ins&gt;&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Advices: how to get plenty of http://fr.boardgamearena.com/theme/img/common/reputation_up.png ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== Advices: how to get plenty of http://fr.boardgamearena.com/theme/img/common/reputation_up.png ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Villager</name></author>
	</entry>
	<entry>
		<id>https://sv.doc.boardgamearena.com/index.php?title=Reputation&amp;diff=73&amp;oldid=prev</id>
		<title>Amagila den 20 februari 2012 kl. 05.34</title>
		<link rel="alternate" type="text/html" href="https://sv.doc.boardgamearena.com/index.php?title=Reputation&amp;diff=73&amp;oldid=prev"/>
		<updated>2012-02-20T05:34:23Z</updated>

		<summary type="html">&lt;p&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;sv&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Äldre version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Versionen från 20 februari 2012 kl. 07.34&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l33&quot;&gt;Rad 33:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Rad 33:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Don&amp;#039;t press your opponent to play if he has some time left.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Don&amp;#039;t press your opponent to play if he has some time left.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If you really can&amp;#039;t finish the game (this is not supposed to happened...), then say you are sorry and leave the game by your own to save your opponents time.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If you really can&amp;#039;t finish the game (this is not supposed to happened...), then say you are sorry and leave the game by your own to save your opponents time.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Be a good &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;looser&lt;/del&gt;: if your &lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;loose &lt;/del&gt;because of bad luck or a strategy you dislike, don&amp;#039;t blame the luck or your opponent (and don&amp;#039;t give him a http://fr.boardgamearena.com/theme/img/common/reputation_down.png for this reason!).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Be a good &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;loser&lt;/ins&gt;: if your &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;lose &lt;/ins&gt;because of bad luck or a strategy you dislike, don&amp;#039;t blame the luck or your opponent (and don&amp;#039;t give him a http://fr.boardgamearena.com/theme/img/common/reputation_down.png for this reason!).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Be a good winner: if your opponent makes a mistake you can signal it to him, but avoid triumphalism and provocation.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Be a good winner: if your opponent makes a mistake you can signal it to him, but avoid triumphalism and provocation.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Amagila</name></author>
	</entry>
	<entry>
		<id>https://sv.doc.boardgamearena.com/index.php?title=Reputation&amp;diff=40&amp;oldid=prev</id>
		<title>Sourisdudesert: /* Advices: how to get plenty of http://fr.boardgamearena.com/theme/img/common/reputation_up.png */</title>
		<link rel="alternate" type="text/html" href="https://sv.doc.boardgamearena.com/index.php?title=Reputation&amp;diff=40&amp;oldid=prev"/>
		<updated>2012-01-23T08:57:39Z</updated>

		<summary type="html">&lt;p&gt;&lt;span dir=&quot;auto&quot;&gt;&lt;span class=&quot;autocomment&quot;&gt;Advices: how to get plenty of http://fr.boardgamearena.com/theme/img/common/reputation_up.png&lt;/span&gt;&lt;/span&gt;&lt;/p&gt;
&lt;table style=&quot;background-color: #fff; color: #202122;&quot; data-mw=&quot;interface&quot;&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;col class=&quot;diff-marker&quot; /&gt;
				&lt;col class=&quot;diff-content&quot; /&gt;
				&lt;tr class=&quot;diff-title&quot; lang=&quot;sv&quot;&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;← Äldre version&lt;/td&gt;
				&lt;td colspan=&quot;2&quot; style=&quot;background-color: #fff; color: #202122; text-align: center;&quot;&gt;Versionen från 23 januari 2012 kl. 10.57&lt;/td&gt;
				&lt;/tr&gt;&lt;tr&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot; id=&quot;mw-diff-left-l33&quot;&gt;Rad 33:&lt;/td&gt;
&lt;td colspan=&quot;2&quot; class=&quot;diff-lineno&quot;&gt;Rad 33:&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Don&amp;#039;t press your opponent to play if he has some time left.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Don&amp;#039;t press your opponent to play if he has some time left.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If you really can&amp;#039;t finish the game (this is not supposed to happened...), then say you are sorry and leave the game by your own to save your opponents time.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* If you really can&amp;#039;t finish the game (this is not supposed to happened...), then say you are sorry and leave the game by your own to save your opponents time.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Be a good looser: if your loose because of bad luck or a strategy you dislike, don&amp;#039;t blame the luck or your opponent (and don&amp;#039;t give him a for this reason!).&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;+&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #a3d3ff; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Be a good looser: if your loose because of bad luck or a strategy you dislike, don&amp;#039;t blame the luck or your opponent (and don&amp;#039;t give him a &lt;ins style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;http://fr.boardgamearena.com/theme/img/common/reputation_down.png &lt;/ins&gt;for this reason!).&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Be a good winner: if your opponent makes a mistake you can signal it to him, but avoid triumphalism and provocation.&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;* Be a good winner: if your opponent makes a mistake you can signal it to him, but avoid triumphalism and provocation.&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot; data-marker=&quot;−&quot;&gt;&lt;/td&gt;&lt;td style=&quot;color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #ffe49c; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;&lt;del style=&quot;font-weight: bold; text-decoration: none;&quot;&gt;&lt;/del&gt;&lt;/div&gt;&lt;/td&gt;&lt;td colspan=&quot;2&quot; class=&quot;diff-side-added&quot;&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;br/&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;tr&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== What are the consequences of a bad reputation ? ==&lt;/div&gt;&lt;/td&gt;&lt;td class=&quot;diff-marker&quot;&gt;&lt;/td&gt;&lt;td style=&quot;background-color: #f8f9fa; color: #202122; font-size: 88%; border-style: solid; border-width: 1px 1px 1px 4px; border-radius: 0.33em; border-color: #eaecf0; vertical-align: top; white-space: pre-wrap;&quot;&gt;&lt;div&gt;== What are the consequences of a bad reputation ? ==&lt;/div&gt;&lt;/td&gt;&lt;/tr&gt;
&lt;/table&gt;</summary>
		<author><name>Sourisdudesert</name></author>
	</entry>
	<entry>
		<id>https://sv.doc.boardgamearena.com/index.php?title=Reputation&amp;diff=39&amp;oldid=prev</id>
		<title>Sourisdudesert: Created page with &quot;Category:Help  == What is reputation ? ==  On &#039;&#039;&#039;Board Game Arena&#039;&#039;&#039;, we would like to have a strong competitive atmosphere with a respectful and fair play ambiance.  To a...&quot;</title>
		<link rel="alternate" type="text/html" href="https://sv.doc.boardgamearena.com/index.php?title=Reputation&amp;diff=39&amp;oldid=prev"/>
		<updated>2012-01-23T08:57:12Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot;&lt;a href=&quot;/Kategori:Help&quot; title=&quot;Kategori:Help&quot;&gt;Category:Help&lt;/a&gt;  == What is reputation ? ==  On &amp;#039;&amp;#039;&amp;#039;Board Game Arena&amp;#039;&amp;#039;&amp;#039;, we would like to have a strong competitive atmosphere with a respectful and fair play ambiance.  To a...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Ny sida&lt;/b&gt;&lt;/p&gt;&lt;div&gt;[[Category:Help]]&lt;br /&gt;
&lt;br /&gt;
== What is reputation ? ==&lt;br /&gt;
&lt;br /&gt;
On &amp;#039;&amp;#039;&amp;#039;Board Game Arena&amp;#039;&amp;#039;&amp;#039;, we would like to have a strong competitive atmosphere with a respectful and fair play ambiance.&lt;br /&gt;
&lt;br /&gt;
To achieve this goal, each player has a &amp;#039;&amp;#039;&amp;#039;reputation profile&amp;#039;&amp;#039;&amp;#039; which is the representation of his general attitude with others players. This profile is composed of 3 items:&lt;br /&gt;
&lt;br /&gt;
* Opinions from other players (http://fr.boardgamearena.com/theme/img/common/reputation_up.png and http://fr.boardgamearena.com/theme/img/common/reputation_down.png)&lt;br /&gt;
* % of games you finished&lt;br /&gt;
* % of games you finished with no clock penalties&lt;br /&gt;
&lt;br /&gt;
Seeing the reputation profile of a player, you are able to check if his behavior is good, if he won&amp;#039;t quit the game before the end, and if he respect time limits.&lt;br /&gt;
&lt;br /&gt;
== How to increase my reputation / what makes my reputation decrease ? ==&lt;br /&gt;
&lt;br /&gt;
At any time, you can give others players http://fr.boardgamearena.com/theme/img/common/reputation_up.png and http://fr.boardgamearena.com/theme/img/common/reputation_down.png marks.&lt;br /&gt;
&lt;br /&gt;
* a http://fr.boardgamearena.com/theme/img/common/reputation_up.png if you liked to play with him/her, and recommend to play with this player.&lt;br /&gt;
* a http://fr.boardgamearena.com/theme/img/common/reputation_down.png if you disliked to play with him/her, and discourage others to play with this player.&lt;br /&gt;
&lt;br /&gt;
You can only give a single thumb (green or red) to a single player. If your opinion evolved you can click again on a thumb to reflect this change.&lt;br /&gt;
&lt;br /&gt;
As soon as you give a &amp;quot;red thumb&amp;quot; to a player, a warning message is displayed when you try to join a table where this player is. In this situation it is recommended to leave the game or to expel this player.&lt;br /&gt;
&lt;br /&gt;
By nature, opinions are subjectives. There is nothing we can do for you if you receive a for an unfair reason. However, we know by experience that this system has a lot of advantages and give a relevant information.&lt;br /&gt;
&lt;br /&gt;
== Advices: how to get plenty of http://fr.boardgamearena.com/theme/img/common/reputation_up.png ==&lt;br /&gt;
&lt;br /&gt;
* Be polite ! Say at least &amp;quot;hello&amp;quot; and &amp;quot;good luck&amp;quot; at the beginning of the game. &amp;quot;good game&amp;quot; (&amp;quot;gg&amp;quot;) at the end of the game.&lt;br /&gt;
* When you need some time to think, click on &amp;quot;I would like to think a little&amp;quot; link.&lt;br /&gt;
* Stay calm in any circumstances: it&amp;#039;s a game.&lt;br /&gt;
* Don&amp;#039;t press your opponent to play if he has some time left.&lt;br /&gt;
* If you really can&amp;#039;t finish the game (this is not supposed to happened...), then say you are sorry and leave the game by your own to save your opponents time.&lt;br /&gt;
* Be a good looser: if your loose because of bad luck or a strategy you dislike, don&amp;#039;t blame the luck or your opponent (and don&amp;#039;t give him a for this reason!).&lt;br /&gt;
* Be a good winner: if your opponent makes a mistake you can signal it to him, but avoid triumphalism and provocation.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== What are the consequences of a bad reputation ? ==&lt;br /&gt;
&lt;br /&gt;
A bad reputation makes you suspect to your potential opponents. You will have to explain your situation, and maybe some players won&amp;#039;t take the risk to play with you.&lt;br /&gt;
&lt;br /&gt;
It is also possible to filter players by reputation on a table. The worse your reputation is, the bigger difficulties you will have to find opponents.&lt;/div&gt;</summary>
		<author><name>Sourisdudesert</name></author>
	</entry>
</feed>