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	<title>Gamehelphaggis - Versionshistorik</title>
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	<updated>2026-09-15T22:47:45Z</updated>
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		<id>https://sv.doc.boardgamearena.com/index.php?title=Gamehelphaggis&amp;diff=48&amp;oldid=prev</id>
		<title>Sourisdudesert: Created page with &quot; == Goal ==  Empty your hand before the other players. Additional points may be earned by capturing cards during play and betting that you will be first to shed all of your ca...&quot;</title>
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		<updated>2012-01-23T09:12:40Z</updated>

		<summary type="html">&lt;p&gt;Created page with &amp;quot; == Goal ==  Empty your hand before the other players. Additional points may be earned by capturing cards during play and betting that you will be first to shed all of your ca...&amp;quot;&lt;/p&gt;
&lt;p&gt;&lt;b&gt;Ny sida&lt;/b&gt;&lt;/p&gt;&lt;div&gt;&lt;br /&gt;
== Goal ==&lt;br /&gt;
&lt;br /&gt;
Empty your hand before the other players.&lt;br /&gt;
Additional points may be earned by capturing cards during play and betting that you will be first to shed all of your cards.&lt;br /&gt;
&lt;br /&gt;
== Rules summary ==&lt;br /&gt;
&lt;br /&gt;
A valid card combination may be a set, a sequence or a bomb:&lt;br /&gt;
&lt;br /&gt;
* a &amp;quot;set&amp;quot; is a group of any number of cards of the same rank (ex: one &amp;quot;8&amp;quot;, two &amp;quot;5&amp;quot;, ...).&lt;br /&gt;
&lt;br /&gt;
* a &amp;quot;sequence&amp;quot; is a group of 3 or more cards of the same color with consecutive rank (ex: red 8, red 9, red 10)&lt;br /&gt;
&lt;br /&gt;
* a &amp;quot;sequence&amp;quot; can also be a group of 2 or more pairs or larger sets of consecutive rank sharing the same suits between sets (ex: blue 3, green 3, blue 4, green 4, blue 5, green 5)&lt;br /&gt;
&lt;br /&gt;
* a &amp;quot;bomb&amp;quot; is one of the following combination (ranked below from lowest to highest):&lt;br /&gt;
** 3-5-7-9 (in 4 different colors, &amp;quot;rainbow bomb&amp;quot;)&lt;br /&gt;
** J-Q&lt;br /&gt;
** J-K&lt;br /&gt;
** Q-K&lt;br /&gt;
** J-Q-K&lt;br /&gt;
** 3-5-7-9 (in one color, &amp;quot;suited bomb&amp;quot;)&lt;br /&gt;
&lt;br /&gt;
Face cards can be used as wild cards to replace any cards in a &amp;quot;set&amp;quot; or a &amp;quot;sequence&amp;quot;. Each player starts a round with a Jack, a Queen and a King. These face cards are public.&lt;br /&gt;
&lt;br /&gt;
At your turn, you have to play a higher ranking combination with exactly the same type and same number of card that the first combination played. You can also pass. Bombs are an exception: you can play a bomb to beat any combination, except a higher bomb.&lt;br /&gt;
&lt;br /&gt;
When all but one player pass in succession, the player who played the highest combination capture all cards played. Important exception: if the highest combination is a bomb, cards are captured by the player with the next higher combination. Then, a new trick starts. The winner of the last trick leads the new trick with any combination.&lt;br /&gt;
&lt;br /&gt;
===Scoring overview===&lt;br /&gt;
&lt;br /&gt;
* At the moment you shed your last card: 5 points per card in the hand of the player who held the most cards.&lt;br /&gt;
* Cards captured values: 2-4-6-8-10 = 0 point, 3-5-7-9 = 1 point, J = 2 points, Q = 3 points, K = 5 points.&lt;br /&gt;
* 30 points for a successful &amp;quot;Big bet&amp;quot;, 15 points for a successful &amp;quot;Little bet&amp;quot;. Points from unsuccessful bets are added to scores of the round&amp;#039;s winner and to player(s) who did not bet.&lt;/div&gt;</summary>
		<author><name>Sourisdudesert</name></author>
	</entry>
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