<?xml version="1.0"?>
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	<id>https://sv.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Oedin</id>
	<title>Board Game Arena - Användarbidrag [sv]</title>
	<link rel="self" type="application/atom+xml" href="https://sv.doc.boardgamearena.com/api.php?action=feedcontributions&amp;feedformat=atom&amp;user=Oedin"/>
	<link rel="alternate" type="text/html" href="https://sv.doc.boardgamearena.com/Special:Bidrag/Oedin"/>
	<updated>2026-09-16T02:16:02Z</updated>
	<subtitle>Användarbidrag</subtitle>
	<generator>MediaWiki 1.39.0</generator>
	<entry>
		<id>https://sv.doc.boardgamearena.com/index.php?title=Gamehelpstoneage&amp;diff=60</id>
		<title>Gamehelpstoneage</title>
		<link rel="alternate" type="text/html" href="https://sv.doc.boardgamearena.com/index.php?title=Gamehelpstoneage&amp;diff=60"/>
		<updated>2012-01-26T03:47:06Z</updated>

		<summary type="html">&lt;p&gt;Oedin: /* Buildings */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Goal ==&lt;br /&gt;
&lt;br /&gt;
Get the most victory points at the end of the game. You win some points:&lt;br /&gt;
&lt;br /&gt;
* during the game, by acquiring buildings.&lt;br /&gt;
* at the end of the game, with your civilization cards.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rules summary ==&lt;br /&gt;
&lt;br /&gt;
Each round is divided into 3 phases, which are executed in the order described:&lt;br /&gt;
1. The players place their people on the game board.&lt;br /&gt;
2. The players use the actions of their placed people.&lt;br /&gt;
3. The players feed their people.&lt;br /&gt;
&lt;br /&gt;
===Place your people on the game board===&lt;br /&gt;
&lt;br /&gt;
Players placed their people on &amp;quot;rings&amp;quot; (1 people per ring).&lt;br /&gt;
&lt;br /&gt;
Special rules with 2 players: &lt;br /&gt;
&lt;br /&gt;
* only 1 player in each of the following: forest, clay pit, quarry, and river.&lt;br /&gt;
* only 2 of the 3 places: tool maker, hut, and field may be filled in each round.&lt;br /&gt;
&lt;br /&gt;
Special rules with 3 players:&lt;br /&gt;
&lt;br /&gt;
* maximum of 2 players in each of the following: forest, clay pit, quarry, and river.&lt;br /&gt;
* only 2 of the 3 places: tool maker, hut, and field may be filled in each round.&lt;br /&gt;
&lt;br /&gt;
===Use the actions of your placed people===&lt;br /&gt;
&lt;br /&gt;
Each player uses all his placed people in any order, and realize the corresponding actions:&lt;br /&gt;
&lt;br /&gt;
* hunting grounds, forest, clay pit, quarry, and river: roll 1 dice per people and take corresponding resources (1 food for each full 2 on hunting grounds, 1 wood for each full 3 on forest, 1 brick for each full 4 on clay pit, 1 stone for each full 5 on quarry, 1 gold for each full 6 on river).&lt;br /&gt;
&lt;br /&gt;
* field: increase agriculture level.&lt;br /&gt;
&lt;br /&gt;
* tool: get one tool.&lt;br /&gt;
&lt;br /&gt;
* hut: get one additional people.&lt;br /&gt;
&lt;br /&gt;
* building: buy the building with resources and score points.&lt;br /&gt;
&lt;br /&gt;
* civilization card: buy the card with a number of resources depending on its position (1 to 4 resources).&lt;br /&gt;
&lt;br /&gt;
===Resources===&lt;br /&gt;
&lt;br /&gt;
hunting grounds, forest, clay pit, quarry, and river:&lt;br /&gt;
Roll 1 dice per people and take corresponding resources:&lt;br /&gt;
&lt;br /&gt;
* 1 food for each full 2 on hunting grounds,&lt;br /&gt;
* 1 wood for each full 3 on forest,&lt;br /&gt;
* 1 brick for each full 4 on clay pit,&lt;br /&gt;
* 1 stone for each full 5 on quarry,&lt;br /&gt;
* 1 gold for each full 6 on river.&lt;br /&gt;
&lt;br /&gt;
You can use tool to increase the dice result and take more resources.&lt;br /&gt;
&lt;br /&gt;
===Buildings===&lt;br /&gt;
&lt;br /&gt;
Pay the building cost to get the building and receive points.&lt;br /&gt;
&lt;br /&gt;
If the building cost is not specified, you win points for each of the resources used, depending on their values (3 for wood, 4 for brick, ...).&lt;br /&gt;
&lt;br /&gt;
===Civilization card details===&lt;br /&gt;
&lt;br /&gt;
Each card brings an immediate advantage (item on the top of the card) and some points during final scoring( item on the bottom of the card).&lt;br /&gt;
Place the mouse cursor on each card to see details.&lt;br /&gt;
&lt;br /&gt;
===Feed your people===&lt;br /&gt;
&lt;br /&gt;
Each agriculture level automatically give you 1 food.&lt;br /&gt;
&lt;br /&gt;
You must use 1 food per person.&lt;br /&gt;
&lt;br /&gt;
You can use any resource to feed your people if there is not enough food.&lt;br /&gt;
&lt;br /&gt;
If you don&#039;t manage to feed your people, you lose 10 points as a penalty.&lt;br /&gt;
&lt;br /&gt;
===Game end===&lt;br /&gt;
&lt;br /&gt;
The game ends when:&lt;br /&gt;
&lt;br /&gt;
* there are no more civilization cards at the beginning of a round&lt;br /&gt;
* one building stack is empty at the end of a round&lt;br /&gt;
&lt;br /&gt;
During the final scoring round, players win points using their civilization cards.&lt;/div&gt;</summary>
		<author><name>Oedin</name></author>
	</entry>
	<entry>
		<id>https://sv.doc.boardgamearena.com/index.php?title=Gamehelpstoneage&amp;diff=59</id>
		<title>Gamehelpstoneage</title>
		<link rel="alternate" type="text/html" href="https://sv.doc.boardgamearena.com/index.php?title=Gamehelpstoneage&amp;diff=59"/>
		<updated>2012-01-26T03:46:04Z</updated>

		<summary type="html">&lt;p&gt;Oedin: /* Feed your people */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Goal ==&lt;br /&gt;
&lt;br /&gt;
Get the most victory points at the end of the game. You win some points:&lt;br /&gt;
&lt;br /&gt;
* during the game, by acquiring buildings.&lt;br /&gt;
* at the end of the game, with your civilization cards.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rules summary ==&lt;br /&gt;
&lt;br /&gt;
Each round is divided into 3 phases, which are executed in the order described:&lt;br /&gt;
1. The players place their people on the game board.&lt;br /&gt;
2. The players use the actions of their placed people.&lt;br /&gt;
3. The players feed their people.&lt;br /&gt;
&lt;br /&gt;
===Place your people on the game board===&lt;br /&gt;
&lt;br /&gt;
Players placed their people on &amp;quot;rings&amp;quot; (1 people per ring).&lt;br /&gt;
&lt;br /&gt;
Special rules with 2 players: &lt;br /&gt;
&lt;br /&gt;
* only 1 player in each of the following: forest, clay pit, quarry, and river.&lt;br /&gt;
* only 2 of the 3 places: tool maker, hut, and field may be filled in each round.&lt;br /&gt;
&lt;br /&gt;
Special rules with 3 players:&lt;br /&gt;
&lt;br /&gt;
* maximum of 2 players in each of the following: forest, clay pit, quarry, and river.&lt;br /&gt;
* only 2 of the 3 places: tool maker, hut, and field may be filled in each round.&lt;br /&gt;
&lt;br /&gt;
===Use the actions of your placed people===&lt;br /&gt;
&lt;br /&gt;
Each player uses all his placed people in any order, and realize the corresponding actions:&lt;br /&gt;
&lt;br /&gt;
* hunting grounds, forest, clay pit, quarry, and river: roll 1 dice per people and take corresponding resources (1 food for each full 2 on hunting grounds, 1 wood for each full 3 on forest, 1 brick for each full 4 on clay pit, 1 stone for each full 5 on quarry, 1 gold for each full 6 on river).&lt;br /&gt;
&lt;br /&gt;
* field: increase agriculture level.&lt;br /&gt;
&lt;br /&gt;
* tool: get one tool.&lt;br /&gt;
&lt;br /&gt;
* hut: get one additional people.&lt;br /&gt;
&lt;br /&gt;
* building: buy the building with resources and score points.&lt;br /&gt;
&lt;br /&gt;
* civilization card: buy the card with a number of resources depending on its position (1 to 4 resources).&lt;br /&gt;
&lt;br /&gt;
===Resources===&lt;br /&gt;
&lt;br /&gt;
hunting grounds, forest, clay pit, quarry, and river:&lt;br /&gt;
Roll 1 dice per people and take corresponding resources:&lt;br /&gt;
&lt;br /&gt;
* 1 food for each full 2 on hunting grounds,&lt;br /&gt;
* 1 wood for each full 3 on forest,&lt;br /&gt;
* 1 brick for each full 4 on clay pit,&lt;br /&gt;
* 1 stone for each full 5 on quarry,&lt;br /&gt;
* 1 gold for each full 6 on river.&lt;br /&gt;
&lt;br /&gt;
You can use tool to increase the dice result and take more resources.&lt;br /&gt;
&lt;br /&gt;
===Buildings===&lt;br /&gt;
&lt;br /&gt;
Pay the building cost to get the building and receive points.&lt;br /&gt;
&lt;br /&gt;
If building cost is not specified you win points for each resources used depending on their values (3 for wood, 4 for brick, ...).&lt;br /&gt;
&lt;br /&gt;
===Civilization card details===&lt;br /&gt;
&lt;br /&gt;
Each card brings an immediate advantage (item on the top of the card) and some points during final scoring( item on the bottom of the card).&lt;br /&gt;
Place the mouse cursor on each card to see details.&lt;br /&gt;
&lt;br /&gt;
===Feed your people===&lt;br /&gt;
&lt;br /&gt;
Each agriculture level automatically give you 1 food.&lt;br /&gt;
&lt;br /&gt;
You must use 1 food per person.&lt;br /&gt;
&lt;br /&gt;
You can use any resource to feed your people if there is not enough food.&lt;br /&gt;
&lt;br /&gt;
If you don&#039;t manage to feed your people, you lose 10 points as a penalty.&lt;br /&gt;
&lt;br /&gt;
===Game end===&lt;br /&gt;
&lt;br /&gt;
The game ends when:&lt;br /&gt;
&lt;br /&gt;
* there are no more civilization cards at the beginning of a round&lt;br /&gt;
* one building stack is empty at the end of a round&lt;br /&gt;
&lt;br /&gt;
During the final scoring round, players win points using their civilization cards.&lt;/div&gt;</summary>
		<author><name>Oedin</name></author>
	</entry>
	<entry>
		<id>https://sv.doc.boardgamearena.com/index.php?title=Gamehelpstoneage&amp;diff=58</id>
		<title>Gamehelpstoneage</title>
		<link rel="alternate" type="text/html" href="https://sv.doc.boardgamearena.com/index.php?title=Gamehelpstoneage&amp;diff=58"/>
		<updated>2012-01-26T03:44:39Z</updated>

		<summary type="html">&lt;p&gt;Oedin: /* Game end */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;&lt;br /&gt;
== Goal ==&lt;br /&gt;
&lt;br /&gt;
Get the most victory points at the end of the game. You win some points:&lt;br /&gt;
&lt;br /&gt;
* during the game, by acquiring buildings.&lt;br /&gt;
* at the end of the game, with your civilization cards.&lt;br /&gt;
&lt;br /&gt;
&lt;br /&gt;
== Rules summary ==&lt;br /&gt;
&lt;br /&gt;
Each round is divided into 3 phases, which are executed in the order described:&lt;br /&gt;
1. The players place their people on the game board.&lt;br /&gt;
2. The players use the actions of their placed people.&lt;br /&gt;
3. The players feed their people.&lt;br /&gt;
&lt;br /&gt;
===Place your people on the game board===&lt;br /&gt;
&lt;br /&gt;
Players placed their people on &amp;quot;rings&amp;quot; (1 people per ring).&lt;br /&gt;
&lt;br /&gt;
Special rules with 2 players: &lt;br /&gt;
&lt;br /&gt;
* only 1 player in each of the following: forest, clay pit, quarry, and river.&lt;br /&gt;
* only 2 of the 3 places: tool maker, hut, and field may be filled in each round.&lt;br /&gt;
&lt;br /&gt;
Special rules with 3 players:&lt;br /&gt;
&lt;br /&gt;
* maximum of 2 players in each of the following: forest, clay pit, quarry, and river.&lt;br /&gt;
* only 2 of the 3 places: tool maker, hut, and field may be filled in each round.&lt;br /&gt;
&lt;br /&gt;
===Use the actions of your placed people===&lt;br /&gt;
&lt;br /&gt;
Each player uses all his placed people in any order, and realize the corresponding actions:&lt;br /&gt;
&lt;br /&gt;
* hunting grounds, forest, clay pit, quarry, and river: roll 1 dice per people and take corresponding resources (1 food for each full 2 on hunting grounds, 1 wood for each full 3 on forest, 1 brick for each full 4 on clay pit, 1 stone for each full 5 on quarry, 1 gold for each full 6 on river).&lt;br /&gt;
&lt;br /&gt;
* field: increase agriculture level.&lt;br /&gt;
&lt;br /&gt;
* tool: get one tool.&lt;br /&gt;
&lt;br /&gt;
* hut: get one additional people.&lt;br /&gt;
&lt;br /&gt;
* building: buy the building with resources and score points.&lt;br /&gt;
&lt;br /&gt;
* civilization card: buy the card with a number of resources depending on its position (1 to 4 resources).&lt;br /&gt;
&lt;br /&gt;
===Resources===&lt;br /&gt;
&lt;br /&gt;
hunting grounds, forest, clay pit, quarry, and river:&lt;br /&gt;
Roll 1 dice per people and take corresponding resources:&lt;br /&gt;
&lt;br /&gt;
* 1 food for each full 2 on hunting grounds,&lt;br /&gt;
* 1 wood for each full 3 on forest,&lt;br /&gt;
* 1 brick for each full 4 on clay pit,&lt;br /&gt;
* 1 stone for each full 5 on quarry,&lt;br /&gt;
* 1 gold for each full 6 on river.&lt;br /&gt;
&lt;br /&gt;
You can use tool to increase the dice result and take more resources.&lt;br /&gt;
&lt;br /&gt;
===Buildings===&lt;br /&gt;
&lt;br /&gt;
Pay the building cost to get the building and receive points.&lt;br /&gt;
&lt;br /&gt;
If building cost is not specified you win points for each resources used depending on their values (3 for wood, 4 for brick, ...).&lt;br /&gt;
&lt;br /&gt;
===Civilization card details===&lt;br /&gt;
&lt;br /&gt;
Each card brings an immediate advantage (item on the top of the card) and some points during final scoring( item on the bottom of the card).&lt;br /&gt;
Place the mouse cursor on each card to see details.&lt;br /&gt;
&lt;br /&gt;
===Feed your people===&lt;br /&gt;
&lt;br /&gt;
Each agriculture level bring automatically 1 food.&lt;br /&gt;
&lt;br /&gt;
You must use 1 food per people.&lt;br /&gt;
&lt;br /&gt;
You can use any resource to feed your people if there is not enough food.&lt;br /&gt;
&lt;br /&gt;
If you don&#039;t manage to feed your people: 10 points penalty.&lt;br /&gt;
&lt;br /&gt;
===Game end===&lt;br /&gt;
&lt;br /&gt;
The game ends when:&lt;br /&gt;
&lt;br /&gt;
* there are no more civilization cards at the beginning of a round&lt;br /&gt;
* one building stack is empty at the end of a round&lt;br /&gt;
&lt;br /&gt;
During the final scoring round, players win points using their civilization cards.&lt;/div&gt;</summary>
		<author><name>Oedin</name></author>
	</entry>
</feed>